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July 1
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Gynoid 0x09 by TweezeTyne Gynoid 0x09 by TweezeTyne
Daz Studio 4.6 -> Octane Render -> CS6

Not how I wanted the chair to turn out, so I may redo this one, when I can figure out how to subdivide the geometry in a sane way.

Thanks for looking!  :-)
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:iconjarvik2009:
jarvik2009 Featured By Owner 8 hours ago
gorgeous picture. love the entire series of her
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:icons-o-g-a:
S-O-G-A Featured By Owner Aug 26, 2014
Absolutely love this one.
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:icontweezetyne:
TweezeTyne Featured By Owner Aug 26, 2014  Hobbyist Digital Artist
Thank you. :-)
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:iconpsychologist-roachy:
Psychologist-Roachy Featured By Owner Aug 3, 2014
She seems like a *bucket* of fun!
DOHOHohoho... it's funny because bucket are made out of metal...
i make the worst jokes....
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:icontweezetyne:
TweezeTyne Featured By Owner Aug 4, 2014  Hobbyist Digital Artist
:-)
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:iconleloup144:
leloup144 Featured By Owner Jul 4, 2014
Thank<3
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:iconmythicknightsgs:
MythicknightsGS Featured By Owner Jul 2, 2014  Student Filmographer
nice job hey can u join our group 

dark-anatomy.deviantart.com/
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:iconcwichura:
cwichura Featured By Owner Jul 1, 2014  Hobbyist Digital Artist
Why don't you use apply subd to the chair in Studio before you export it to Octane?  I do this all the time exporting stuff to LuxRender.  Studio's subd works quite well, especially since they implemented OpenSubDiv.
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:icontweezetyne:
TweezeTyne Featured By Owner Jul 2, 2014  Hobbyist Digital Artist
Maybe I'm doing something wrong.  The hands are actually Genesis hands, scaled up to around 500%.  When I try to apply SubD, it gives me a warning that SubD is already applied.
Is there a trick I'm not doing?
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:iconcwichura:
cwichura Featured By Owner Jul 2, 2014  Hobbyist Digital Artist
When a figure already has SubD enabled, such as Genesis, go to General->Mesh Resolution in Parameters for that figure.  You can then increase the number of SubD levels.  By default, this parameter is locked to a max of two.  However, you can click the gear icon and untick the lock (or in the case of SubD, consider changing it to say four so you don't accidentally go too high and kill your machine from RAM consumption).  For Genesis, I always set SubD to three in all my renders.  If you've scaled it up to 500%, you might need to go higher.  I'd strongly recommend you tick off visibility on most of the Genesis figure providing the hands (e.g., everything but the hands and forearms should be turned off) to help reduce the geometry load when you export if you've got a high level of SubD.
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