Daz Studio 4.6, Reality 2.5, LuxRender 1.3.1, Photoshop CS6
At 2300 S/p, there was still a bit of noise and a few fireflies that needed to be cleaned up.
This is Bot Genesis, which was primarily designed to work with the Daz Studio renderer, 3Delight.
It took some doing to resize and tweak the models and textures, but I think it worked out close enough.
This is a nice compromise, I think, between Charging 00
and Charging 01
As you can see the noise is almost completely gone with the mesh light camera right, and you can see the reflection of the softbox at camera left.
Though, the lights in the joints are still almost blown out in the knees.